A quasi-real, flying vehicle such as an airship or a blimp appears on the ground in an unoccupied space of your choice within range. You decide the vehicle’s appearance.
For the duration, you or a creature you choose can steer the vehicle. The vehicle has the following statistics:
Speed 10 mph
AC 13
Damage Threshold 20
Crew 1
Passengers 19
Cargo (Tons) 1
When the spell ends, the vehicle gradually fades over the course of 1 minute and starts to descend at a rate of 60 feet per round. If the ship lands during this time, creatures on the ship take no falling damage. After 1 minute, the spell is fully faded and any creatures on the vehicle start to fall. The spell ends if you use an action to dismiss it or if the vehicle takes any damage above the damage threshold.